one piece of concept from Halo Reach

I just noticed that this piece i did for Halo Reach a while back has been published on Game Reactor. There’ll be more concept art goodies coming in the future as the studio reveals more info to everyone!

Game Informer Cover.

The guys at Bungie gave me an awesome oppertunity to work on Halo Reach’s first magazine cover. I worked hand in hand with art director Aaron LeMay to create this final image that game informer used for their Feb. 2010 issue. What made this image more challening to execute was the fact that every detail needs to be rendered out for print. It was definitely interesting to see how far I can take the painting in the given time. I will try to give permissions to post some of the thumbnail and sketches to show the though process of creating the picture.

I hope all you Halo Fans like it :D

Link to Magazine: http://gameinformer.com/b/news/archive/2010/01/08/februarys-two-gigantic-features-revealed.aspx

shapes

figured to give this a go since i haven’t done one of these free form exercises for a while.


It’s a Tricycle!

I’ve decided to work on subjects that I don’t normally get to work on at work to balance out my continuing self education. Anyways here’s a vehicle sketch I did while watching some wacky chinese talk shows. It was a fun exercise and I learned a couple things while working on it.

Michael Jackson’s Neverland

This started out as a joke between me and my friends a while back. We talked about doing concepts of MJ as Peter Pan and Prince as his nemesis Captain Hook. I never really got around to doing it until recently. Too bad now MJ passed on, there’s no chance for something awesome like this being realized.

Here are some work in progress shots ,MJ as Peter Pan, Prince as Captain Hook, and Danny DeVito as Smithy. I’ll clean these up and keep the updates coming. Oh yea, if anyone knows any good web designers and programmers please throw them my way :)

More painting less photoscrapping.

It’s been more than half a year since I moved to Seattle. The Seattle rain is definitely a change from the sunny Cali that I’ve been getting used to since I moved to the states. Work has been keeping me busy most of the time but I’ll be posting regularly again from now on.



more environments

After 4 long years at art center. Things are finally coming to an end. Graduation is just a couple weeks away.

here’re some establishing shot wips for a intro sequence I’m working on.

Trying to be a little more painterly and more speedy. Environments are always a challenge for me.

Sneak a Peek!

Here’s a little preview of what is to come in 11 weeks. I’ve been working on a indie game project leading the concept development for the past couple weeks. We’re looking for character modelers. We already got the talented Jason Lin on board. Let me know if anyone’s interested!

Work Stuff + School Stuff

What a crazy term. I’m glad I pulled through in the end. here are all the works I did in the past couple of weeks. I strongly recommend James Paik’s environment class for those of you who want to focus on Environments, he’s great at both doing it and teaching it.

These three pieces are for a personal project I’m currently working on; creating unique alien worlds.

I did this as an experiment to do something more cartoony and animation oriented. It was a refreshing change from all the dark and moody stuff i’ve been doing.

These are costume designs for my version of the next Stargate movie

These are costume designs for a female version of the Long John Silver character from Treasure Island.


Fashion illustrations – I haven’t done life stuff in such a long time, feels good to figure draw again.

I also got the permission to post some of these older pieces I did when i worked at Crystal Dynamics almost 2 years ago.